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Mod «Equestria at War: New Technology» for Hearts of Iron 4 (v1.16.1 - 1.16.9)

A submod for Equestria at War that overhauls the tech trees and technology files. Please note that I developed this with all DLCs active. While the game may load without the DLCs, the tech trees may not work/look right. Features: - All tech trees now have technologies going to 1030 minimum - New

Mod «Hearts of Azeroth (A Warcraft Total Overhaul)» for Hearts of Iron 4 (v1.16.1 - 1.16.9)

Hearts of Azeroth is a total overhaul project to bring the Warcraft universe into Hears of Iron IV. Focusing on the stories of the original games fight as either a member of the Orcish Horde, Alliance of Lordaeron, or one of the Dragon Aspects for control of the Eastern Kingdoms and Draenor, or

Mod «United States Expanded [Mod Compatible]» for Hearts of Iron 4 (v1.16.9)

The United States Expanded offers much more content to the USA such as a whole new focus tree, ideas, events, decisions, and more! Mod Content An expanded democratic tree with more emphasis on limited intervention A NATO sub-branch that allow the United States to battle the Soviet Union for control

Mod «Pipe's Formable Puppets» for Hearts of Iron 4 (v1.16.2)

What is the purpose of this mod? In the base game, the only nation which can create puppets from decisions is Germany with its Reichskommissariats. This mod attempts to address this, by adding new formable puppets which nations can create if they occupy certain states. The newly added puppets have

Mod «Lord of the Rings Mod» for Hearts of Iron 4 (v1.16.1 - 1.16.9)

"One by one the free lands of Middle-earth fell to the power of the ring. But there were some who resisted. A last alliance of men and elves marched against the armies of Mordor and on the slopes of Mount Doom, they fought for the freedom of Middle-earth. Victory was near but the power of the

Mod «Dikk Society: Old Europe 1300» for Hearts of Iron 4 (v1.16.1 - 1.16.9)

he mod tells about the events of the beginning of the XIV century. Roman Empire, expansion of the Ottoman Empire, the struggle for the Bohemian inheritance, the war for Syria, the conquest of Lithuania, the struggle of the Russian princes against the Golden Horde, the formation of the Aztec Empire.

Mod «Revolution or Reaction: Rise of Russia» for Hearts of Iron 4 (v1.16.1 - 1.16.9)

The Revolution or Reaction: Rise of Russia mod begins on January 1, 1917, during the final stage of the First World War, and will cover many events that took place from 17 to the mid-30s, and beyond. The main focus is on the events of the First World War, the Russian Revolution and the Civil War in

Mod «EaW – Ghosts of Yore» for Hearts of Iron 4 (v1.16.1 - 1.16.9)

Ghosts of Yore is a narrative-driven submod for Equestria at War aimed at thorough improvement of underdeveloped nations of the world: expansive focus trees, countless events, gripping stories, and challenging gameplay opportunities await you.

Mod «Kaiserredux: Global Domination Deluxe» for Hearts of Iron 4 (v1.16.1 - 1.16.9)

Kaiserredux: Global Domination Deluxe is a Kaiserredux Submod Collection that provides endgame world domination content with 659+ formable puppets/colonies. (Jumbo edition is seperated because the main submod is better off be a standalone mod but not a submod collection for mulitple consideration).

Mod «Mankind's Valhalla: The New German Order (EAW)» for Hearts of Iron 4 (v1.16.8)

April 20th, 1945 The Greater Germanic Reich, better known as the Third Reich, was burning. Berlin was in ruins, as Adolf Hitler, the Fuhrer of Germany, realized all hope was lost and retreated to his room. The man had seen the writing on the wall, as his generals told him that the war was lost and
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