Mod «Returning to Ararat» for Hearts of Iron 4 (v1.11.1 - 1.11.12)

Returning to Ararat sees a new world born out of constant war, death and revolution. By 1936, it has been 40 years since the Ottoman Empire collapsed and was dismanteled, but unknowingly the collapse would be the catalyst for various events that unfolded later on. The Great War changed everything,

Mod «Revolution or Reaction: Rise of Russia» for Hearts of Iron 4 (v1.16.1 - 1.16.10)

The Revolution or Reaction: Rise of Russia mod begins on January 1, 1917, during the final stage of the First World War, and will cover many events that took place from 17 to the mid-30s, and beyond. The main focus is on the events of the First World War, the Russian Revolution and the Civil War in

Mod «Old World Blues» for Hearts of Iron 4 (v1.16.1 - 1.16.10)

War, war never changes. Old World Blues is a total overhaul for Hearts of Iron IV: starting in the year 2275 and set in the Fallout universe. Experience the postapocalypse like never before with a dynamic war system that ensures that the AI nations act on their own, respond to aggression, and

Mod «War of the Worlds» for Hearts of Iron 4 (v1.11.1 - 1.11.12)

Welcome to the War of the Worlds mod "We know now that in the early years of the twentieth century this world was being watched closely by intelligences greater than man's and yet as mortal as his own....With infinite complacence people went to and fro over the earth about their little

Mod «OWB - Eagle Rock» for Hearts of Iron 4 (v1.11.1 - 1.11.12)

As the airships of Eagle Rock's First Aerial Merchant Fleet near their completion, a threat looms in the not-to-distant South. Having been relatively sheltered from conflict since their inception, the people of Eagle Rock look towards their future with uncertainty. Will they continue to

Mod «OWB Expanded Generic Decisions Revamped» for Hearts of Iron 4 (v1.11.12)

Ever felt like generic OWB decisions are low in numbers and not that interesting? Well, OWB - Expanded Generic Decisions Submod is here to change that! Currently this submod has: 4 decision categories, affecting your country's political life, industry, military and science 78 decisions with

Mod «Austria-Hungary Rework» for Hearts of Iron 4 (v1.11.12)

If you have any other ideas or thoughts on how to improve the focus tree, write, I will be happy to read and maybe add something. Austria - Coming Soon Germany - Coming Soon Czechoslovakia - Coming Soon

Mod «Hearts of Iron: Age of the Steam Mashines» for Hearts of Iron 4 (v1.11.1 - 1.11.12)

Our mod takes the action of HoI 4 in the middle of the XIX century in our alternative universe, in which technological progress rolled "a little" in the other direction. If we talk about the history of the world, perhaps the main difference from our universe is that the Byzantine Empire

Mod «Cold War Mod» for Hearts of Iron 4 (v1.11.1 - 1.11.12)

Jump into the Cold War with all the unique features of the Cold War Mod. This version has been released to test new features introduced into the game and is by no means finished/complete. Features: Begin the cold war in 1946 and find your unique solutions to the Iran Crisis, Turkish Strait Crisis

Mod «Millennium Dawn Submod: Japan Overhaul» for Hearts of Iron 4 (v1.11.12)

This mod changes Japan's national focus in Millennium Dawn into more historical (but more glitchy) things. About more than four years ago, I played Millennium Dawn (today's Classic one) first time and was amazed, but except one thing - the Japan's national focus tree. It didn't
или
регистрация Я забыл свой пароль
Оцените работу движка
Статистика