Mod «Kaiserreich» for Hearts of Iron 4 (v1.17.3)

Welcome to the world of Kaiserreich! "What if Germany had won World War 1?" The Kaiserreich 4 Team are proud to present the most popular alternate history mod for Hearts of Iron II, Darkest Hour and Hearts of Iron IV! Originally conceived by Sarmatia in 2005, Kaiserreich has since

Mod «1984 - Revolution» for Hearts of Iron 4 (v1.17.0 - 1.17.3)

The year is 1984. The world is dominated by three totalitarian super states which dominate much of the developed world, with the remainder of the Earth left to be fought over by the Free Peoples or the Super States themselves. To some, history may be at an end with the free states seemingly too

Mod «The Great War Redux» for Hearts of Iron 4 (v1.17.0 - 1.17.3)

The mod was created to correct the flaws of The Great War Mod. Features: 1910 and 1914 Scenario. New focuses: Russia, Britain, France, Germany, Italy, Ottomans, Serbia, Austria-Hungary, Bulgaria, Qing/China, Netherlands, Australia, USA, Canada, Brazil, Sweden, Belgium. Korea, Liberia. Other

Mod «Equestria at War» for Hearts of Iron 4 (v1.17.0 - 1.17.3)

Equestria at War is a mod that tries to recreate the fantasy world of Equestria from My Little Pony franchise in a slightly darker setting with industrialization, corruption and political disagreements. The scenario focuses on global confrontation between Changelings and Equestria. Features:

Mod «A Roman World» for Hearts of Iron 4 (v1.17.0 - 1.17.3)

"What if Belisarius had restored the West — and Rome never fell?" The year is 1936, The world is recovering from deadly wars that shook the world order. The bloody but brief Illyrian War deepened the schism between the two Romes, however the recent overthrowing of the old tyrant of West

Mod «Pipe's Formable Puppets» for Hearts of Iron 4 (v1.17.3)

What is the purpose of this mod? In the base game, the only nation which can create puppets from decisions is Germany with its Reichskommissariats. This mod attempts to address this, by adding new formable puppets which nations can create if they occupy certain states. The newly added puppets have

Mod «Revolution or Reaction: Rise of Russia» for Hearts of Iron 4 (v1.17.0 - 1.17.3)

The Revolution or Reaction: Rise of Russia mod begins on January 1, 1917, during the final stage of the First World War, and will cover many events that took place from 17 to the mid-30s, and beyond. The main focus is on the events of the First World War, the Russian Revolution and the Civil War in

Mod «Napoleonic Wars 1792-1815» for Hearts of Iron 4 (v1.17.3)

The mod will take place in 1792 and will end in 1815. the mod will have new focus's new leaders this is a new overhaul of hoi4.The Napoleonic Wars lasted for 23 years, beginning with the coalitions of European monarchies determined to destroy Revolutionary France and restore the king. From

Mod «Across The Caucasus Mountains» for Hearts of Iron 4 (v1.17.0 - 1.17.3)

The Across The Caucasus Mountains mod tells about the wars in the Caucasus, such as the Armenian-Azerbaijani wars, the civil war in Georgia and other events that shaped the Caucasus region, such as the protests of the Georgian people, the Russian influence on the region, as well as historical and

Mod «Continents are Countries - Antarctica» for Hearts of Iron 4 (v1.17.0 - 1.17.3)

Continents are Countries (CrC) is a semi-balance world industriously were the 6 habitable continents fight it out. There is also setting were you can re-shift the map were there could be subcontinents or the inter continent it self is fragmented up. Or you could merge them up into super-continents.
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